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  • Suslov Nikolai Viktorovich
  • Suslova Irina Aleksandrovna

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Events

[2019] The 9th International Workshop on Programming based on Actors, Agents, and Decentralized Control (AGERE) | SPLASH 2019

SPLASH19

The project "Krestianstvo Luminary: Decentralized Virtual Time for Croquet architecture" will be presented at the 9th International Workshop on Programming based on Actors, Agents, and Decentralized Control at SPLASH 2019, Sun 20 - Fri 25 October 2019, (Athens, Greece).

  • Details about the talk
  • Talk slides
  • Full text paper
  • Programme of AGERE
  • About AGERE
  • About SPLASH

AGERE Photo from the talk "Krestianstvo Luminary"

AGERE2 From the conference SPLASH'19 - Fabio Niephaus (HPI Software Architecture Group), Boris Shingarov (LabWare LIMS), Nikolai Suslov (Krestianstvo.org)


[2019] The Fourth International Conference on Live Coding | ICLC 2019

ICLC1

16 - 18 January 2019 at the Fourth International Conference on Live Coding the work LiveCoding.space: Towards P2P Collaborative Live Programming Environment for WebXR was demonstrated. ICLC 2019 hosted by Medialab Prado, Madrid, Spain. Full programme and the proceedings are avaliaible online here

  • Full text paper
  • Poster
  • Video of the demonstration from the conference
  • 360 VR version of the demonstration

ICLC2

ICLC2

Photo from the conference:

ICLC2019


[2017] International Conference | ProWeb'17

PROG17

The work Towards the Web for Virtual Being was presented at ‹Programming› - 2017, the First International Conference on the Art, Science, and Engineering of Programming| Mon 3 - Thu 6 April 2017 | Brussels | Belgium, in the ProWeb section.
The project site: LiveCoding.space

  • ProWeb'17 programme: here
  • Conference programme: here

photo1 photo2


[2016] The third International Conference on Live Interfaces | ICLI 2016

ICLI

June 29th - July 3rd, 2016 at The third International Conference on Live Interfaces the current work was presented as demonstration: "Artist-aware, zero install immersive virtual environment for collaborative live performances". The third International Conference on Live Interfaces will take place at the University of Sussex. This biennial conference will bring together people working with live interfaces in the performing arts, including music, the visual arts, dance, puppetry, robotics or games. The conference scope is highly interdisciplinary but with a focus on interface technologies of expression in the area of performance. Topics of liveness, immediacy, presence (and tele-presence), mediation, collaboration and timing or flow are engaged with and questioned in order to gain a deeper understanding of the role contemporary media technologies play in human expression.
Full programme: here

ICLI-Photo ICLI-Poster

  • Full text paper
  • Programme committee
  • Conference themes
  • Programme

[2015] International conference on Live Coding [ICLC 2015]

ICLC1

13-15th July 2015, University of Leeds, UK at the First International Conference on Live Coding our work "From Live Coding to Virtual Being" was presented. ICLC 2015 hosted by ICSRiM in the School of Music, University of Leeds, UK, and funded by the Arts and Humanities Research Council (AHRC) as part of the Live Coding Research Network. Full programme and the combined proceedings are avaliaible online here

ICLC2


Photos from the conference:

ICLC2015/Conference

Photo with all participants:

ICLC3

  • Full text paper: "From Live Coding to Virtual Being"
  • Programme committee and team of the conference
  • All papers
  • Performances

[2015] Immersion 2015 | education summit

IMMERSION

7-10th September 2015 the work of the project Krestianstvo SDK will be presented at the 5th European Immersive Education Summit (EiED) / IMMERSION 2015,hosted by Paris-Sorbonne University ("the Sorbonne") in collaboration with the Smithsonian Institution and the global Immersive Education Initiative.
The details

IMMERSION 2015 addresses the personal and cultural impact of immersive technologies such as Virtual Reality (e.g., Oculus Rift, Samsung Gear VR, Google Cardboard), augmented reality (AR), holograms and holography (e.g., Microsoft HoloLens), wearable computing (e.g., Google Glass, Samsung Gear, Apple Watch), mechanical and neural brain interfaces, cybernetics, affective computing (systems that can recognize, interpret, process, and simulate human feelings and emotions), neuro-gaming technologies that are used to create adaptive and radically compelling game experiences, 3D printing, personal robotics, telepresence, virtual worlds, simulations, game-based learning and training systems, and fully immersive

  • Web site IMMERSION 2015
  • Programme

[2014] Future Programming Workshop SPLASH 2014, Portland (Oregon, USA)

SPLASHLogo

20 October 2014 the latest work being done as part of Krestianstvo SDK research effort: "Virtual World Framework & OMeta: collaborative programming of distributed objects with user defined languages", was presented at the Future Programming Workshop at SPLASH 2014, (Oregon, United States). Whole program of the Future Programming Workshop is here

OMeta-VWF

SPLASH

  • Working prototype
  • Project's page
  • http://www.future-programming.org
  • http://2014.splashcon.org

[2012] International Conference [C5-2012]

International Conference C5-2012, Institute for Creative Technologies, University of Southern California, Playa Vista, California, USA

C5

On the photo Alan Kay, the architect of object-oriented programming, Smalltalk language and the modern windowing graphical user interface (GUI).

18 January 2012 the latest work being done as part of Krestianstvo SDK: **"Krestianstvo SDK Towards End-user Mobile 3D Virtual Learning Environment" **, was presented at tenth International Conference on Creating, Connecting and Collaborating through Computing С5 2102, Institute for Creative Technologies, University of Southern California, Playa Vista, California, USA. Programm of the conference and publication is here)

  • Download publication
  • Go to the conference site
  • Blog post about the conference

[2008] International Conference [C5-2008]

International Conference C5-2008
The Sixth International Conference on Creating, Connecting and Collaborating through Computing (C5 2008) January 14-16, 2008, Poitiers, France

Krestianstvo SDK was presented to the community of Squeak : details


[2006] International conference OOPSLA 2006, Portland (Oregon, USA)

OOPSLA
On the photo: Ian Piumarta - the architect of Combined object-lambda architecture, Daniel Ingalls - the creator of Smalltalk language virtual machine OOPSLA 2006 site


[2005-2008] The European Smalltalk User Group conferences [ESUG]

Annual participation in the work of international conferences ESUG from 2005 to 2008.
The European Smalltalk User Group Conference (ESUG)

ESUG
The photo from ESUG 2008. Demonstrating the "Smotrini", application based on Smalltalk and Seaside for creating multimedia discs "A.Ivanov, Akvarel.Grafika. Biblical sketches"


← CitationsList of projects →
  • [2019] The 9th International Workshop on Programming based on Actors, Agents, and Decentralized Control (AGERE) | SPLASH 2019
  • [2019] The Fourth International Conference on Live Coding | ICLC 2019
  • [2017] International Conference | ProWeb'17
  • [2016] The third International Conference on Live Interfaces | ICLI 2016
  • [2015] International conference on Live Coding [ICLC 2015]
  • [2015] Immersion 2015 | education summit
  • [2014] Future Programming Workshop SPLASH 2014, Portland (Oregon, USA)
  • [2012] International Conference [C5-2012]
  • [2008] International Conference [C5-2008]
  • [2006] International conference OOPSLA 2006, Portland (Oregon, USA)
  • [2005-2008] The European Smalltalk User Group conferences [ESUG]
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